Category: technology | 技術 | 기술 | テクノロジー

It’s hard to explain to someone who didn’t live through it how transformation technology has been. When I was a child a computer was something mysterious. My Dad has managed to work his way up from the shop floor of the shipyard where he worked and into the planning office.

One evening he broad home some computer paper. I was fascinated by the the way the paper hinged on perforations and had tear off side edges that allowed it to be pulled through the printer with plastic sprockets connecting through holes in the paper.

My Dad used to compile and print off work orders using an ICL mainframe computer that was timeshared by all the shipyards that were part of British Shipbuilders.

I used the paper for years for notes and my childhood drawings. It didn’t make me a computer whiz. I never had a computer when I was at school. My school didn’t have a computer lab. I got to use Windows machines a few times in a regional computer labs. I still use what I learned in Excel spreadsheets now.

My experience with computers started with work and eventually bought my own secondhand Mac. Cut and paste completely changed the way I wrote. I got to use internal email working for Corning and internet connectivity when I went to university. One of my friends had a CompuServe account and I was there when he first met his Mexican wife on an online chatroom, years before Tinder.

Leaving college I set up a Yahoo! email address. I only needed to check my email address once a week, which was fortunate as internet access was expensive. I used to go to Liverpool’s cyber cafe with a friend every Saturday and showed him how to use the internet. I would bring any messages that I needed to send pre-written on a floppy disk that also held my CV.

That is a world away from the technology we enjoy now, where we are enveloped by smartphones and constant connectivity. In some ways the rate of change feels as if it has slowed down compared to the last few decades.

  • Designer collaboration + more stuff

    Designer collaboration with brands

    I have a couple of great designer collaboration profiles. The first designer collaboration is Susan Kare. Kare reflects on how she started at Apple and her work on designing the graphic elements of the original Macintosh operating system.

    Her work as a designer collaboration with Apple’s engineering team, still echoes down through Apple lore and in the work of user experience (UX) specialists to this day

    A second interview on Sarah’s designer collaboration with the Mac development team is equally illuminating.

    Nike produced documentary on Tom Sachs on his relationship with Nike, the eventual designer collaboration on the Mars Yard series of shoes and the development of Nike Common Craft series of shoes. The childhood joy of the project Apollo era space programme shines through in Sachs’ thinking.

    Manga Video

    Andy Frain and an oral history of Manga Video, which as the video company responsible for my love of anime as an art form. Akira, Fist of The North Star, Legend of the Overfield and Ghost In The Shell were all out on video from Manga Video.

    The philosophy of AI opportunity

    Ben Thompson on the philosophy of different technology firms and their approach to AI. The commentary on both Apple and Google are fascinating, in particular the discussion about vintage Google’s ‘I’m feeling lucky’ button.

    Contrast Ben Thompson’s video with Benedict Evans on AI. I like the idea of Benedict’s that ‘AI’ is effectively a synonym for ‘magic’.

    Marketing effectiveness

    The Media Leader had a great interview with Les Binet at Cannes Festival of Creativity. The result is 27 minutes of marketing effectiveness gold.

    Andy Hertzfeld smartphone demo

    Andy Hertzfeld is famous amongst the veteran Apple Mac community for being the software architect who built most of the key parts of the original Macintosh operating system. Hertzfeld’s business card at Apple was ‘Software wizard’ – so can be partly to blame for all those people who had wizard, guru and ninja in their LinkedIn job title decades later. After Apple, Hertzfeld went on to found three companies:

    • Radius who made Mac accessories from monitors to high end video cards
    • General Magic who designed productivity devices and software that were the ancestors of PDAs (personal digital assistants), smartphones and tablets. It then pivoted to voice based computing that supported General Motors OnStar system. General Magic got so much right about technology but was far too early and featured in its own documentary on what went right and wrong.
    • Eazel who developed the Nautilus file system for Linux, which preceded the use of cloud computing storage like Google Drive and Box.net.

    Hertzfeld captured the most complete version of the Apple Mac’s history in his blog folklore.org and the accompanying book Revolution in the Valley.

    This smartphone prototype demo comes from his time at General Magic, was recorded in 1995.

  • Gaming as politics

    This post on gaming as politics was inspired by a Taiwanese adventure game played on mobile phones. The game in question is considered a national security risk by the Hong Kong government. (In China, it wouldn’t be able to be downloaded anyway).

    Reversed Front: Bonfire – banned in Hong Kong

    Chris Tang, the current secretary of security for the Hong Kong government said that having the game on your phone or playing it was a national security law offence. The game was an act of ‘soft resistance’ designed to corrupt Hong Kong’s youth.

    Reversed front bonfire

    According to a statement by the National Security Department (NSD) of the Hong Kong Police Force, Reversed Front: Bonfire is

    …a game with the aim of promoting secessionist agendas such as “Taiwan independence” and “Hong Kong independence”, advocating armed revolution and the overthrow of the fundamental system of the People’s Republic of China established by the Constitution of the People’s Republic of China. It also has an intention to provoke hatred towards the Central Authorities and the Government of the Hong Kong Special Administrative Region.

    Imagine an anti-communist version of Myst that’s more text driven, built by diesel punk anime and waifu fans and you have a good idea of what Reversed Front: Bonfire is.

    Reversed front bonfire

    The developers at ESC Taiwan do not hide their views. It is a great example of ‘gaming as politics’ with gameplay referencing key slogans of the 2019 Hong Kong protests.

    The Hong Kong government is probably sensitive about dissent through gaming when protests went virtual on Nintendo’s Animal Crossing: New Horizons – when COVID restrictions made real-world protests impractical.

    Gaming as politics beyond Hong Kong

    Gaming as politics in Hong Kong is only the latest place where the medium as been used to press a political ideology.

    As video game graphics have improved video game footage or machinima have been used to create footage that has been passed off as war footage. As it has got better, it has been easier to convince the casual observer on social media. Examples include HAMAS and Israel, Israel and Iran, Russia and Ukraine and Russia in Syria.

    A Ukrainian research paper Video Games As Deep Media: challenges during the Russian-Ukraine war outlines how both sides have used video games as a propaganda channel. Ukrainians have skilfully used tools like customised gaming maps and conversations on online games to directly address Russians about the truth of the war. Gaming provided a space largely unmediated by the Russian government, at least at the beginning of the war.

    On the flip side, Russia has pumped propaganda efforts into platforms like Minecraft and Roblox.

    Political satire in games

    Gaming as politics lent itself well to political satire. These are usually developed by independent software companies. For instance Bundesfighter II Turbo was based on caricatures of candidates in the 2017 German federal election. Hong Kong 1997 was a Japanese developed game based in a fantastical version of Hong Kong SAR – it also has the distinction of being considered one of the worst games ever.

    Gaming as politics and as a political culture

    Online radicalisation of gamers has become prevalent and the International Centre for Counter Terrorism provides advice for games design teams.

    One issue that I have with the ICCT is that there is a lack of proportionality in what they talk about. I can understand that this is partly because even a small percentage of people can cause a lot of carnage. And like other emotive issues being absolutist tells a great story, which will help with everything from grants to getting meetings with politicians. One assertion they make is quite interesting:

    …the relative opaqueness of video game spaces provides an attractive opportunity to meet online and outside the watchful eye of law enforcement. Moreover, the presence of many young people who may be vulnerable to extremist messaging efforts creates ideal circumstances for exposure to extremist viewpoints. However, we argue that particular aspects of gaming culture may also have a hand in the proliferation of extremist beliefs. In the study by Kowert, Martel, and Swann, “[identity] fusion with gaming culture is uniquely predictive of a host of socially pernicious outcomes, including racism, sexism, and endorsement of extreme behaviors.” Examples of how such tendencies surface from time to time are numerous.

    Their view is supported by academics, Political Psychology published a research paper on how far right organisations use online gaming as a pipeline to grow their numbers.

    The example provided by ICCT is the Gamergate scandal. I would argue that Gamergate is part of a longitudinal trend amongst a proportion of young men towards social conservatism including ongoing misognystic expressions of their beliefs. Do I approve of Gamergate – no, do I believe that the blame is purely around the medium of gaming – also no.

    KZ manager

    Gaming as politics is a concept that predates the internet. KZ manager was a series of games with an anti-semitic theme. It was first published in 1988 for the Commodore 64 alongside other home computer platforms at the time. it was distributed from player to player by disc or dial-up bulletin boards. By 1989 it was banned in Germany, but kept being maintained and republished up until 2000.

    Nihilism and gaming as politics

    Nihilistic terrorism has now become enmeshed in gaming as politics. Nihilism implies the act for its own sake, without any ideology challenges the political nature of terrorism as a concept. Alex in A Clockwork Orange fits this nihilistic definition to a tee. The medium for living out the nihilistic fantasies has changed over time. From books, to exploitation films, shockumentaries such as Faces of Death. Connecting with other ‘like-minded’ individuals was transformed in online spaces. Gaming was just another media form adopted by the nihilists. It is still only a very small number of them that put their fantasies into any form of action.

    More related Hong Kong stories here, and more on gaming here.

  • Apple development + more things

    Apple development

    Apple development changes was at the forefront of Apple’s WWDC keynote for 2025. I think that the focus on Apple development changes were happening for a few reasons:

    • Apple got burned announcing sub-standard AI offerings last year.
    • The new translucent interface is divisive.
    • The multi-tasking iPad was interesting for power users, but most usage is as a communal device to consume content.
    • Apple has a number of small on-device models that do particular things well. Which is why Apple needs to get developers on-board to come up with compelling uses.
    • The Mac still has great hardware, passionate developers and a community passionate about great life-changing software. Apple development focus was coming home.

    Apple Updates Its On-Device and Cloud AI Models, Introduces a New Developer API

    China

    The Next Labubu: What the Rise of Wakuku Tells Us About China’s Collectible Toy Wave | What’s on Weibo

    Chinese cities are facing the financial abyss of their subway systems | Le Monde

    Consumer behaviour

    The gray wave: How an aging population is reshaping the economy | Mizuho Insights

    College Students Are Using ‘No Contact Orders’ to Block Each Other in Real Life – WSJ

    Culture

    ChatGPT has changed how we speak – and how we think | TechFinitive

    The working class always had ‘high’ culture – it was just stolen | The Independent

    Energy

    Rolls-Royce group wins government backing to build UK’s first small modular nuclear reactors | FT

    Ethics

    ‘Positive review only’: Researchers hide AI prompts in papers – Nikkei Asia

    Beyond Cannes – by Hamish McKenzie – The Substack Post

    UNIQLO ‘Cai fan’ keychain kerfuffle: Where does inspiration end and imitation begin? | Marketing-Interactive

    FMCG

    Unilever acquires Dr. Squatch to expand men’s care portfolio | Personal Care Insights – the irony of this purchase given Dr Squatch’s positioning isn’t lost on me

    Health

    New Novo Nordisk drug could beat market leaders for weight loss, early results show | FT

    Hong Kong

    How my views on Hong Kong’s future have evolved | Stephen Roach

    Luxury

    Why luxury brands are sliding into the DMs | Vogue Business

    Media

    European broadcasters launch radio initiative to capture connected car opportunity – The Media Leader

    Online

    Creative Commons 4.0 has arrived on Flickr! | Flickr Blog

    Security

    Ingram Micro still silent 14 hours after global outage began • The Register

    The Cyber Risks Behind The Iran-Israel-US Geopolitical Tensions | Forrester

    UK govt says Chinese spying on the rise | Space War – so why did the UK sign off on the Chinese mega-embassy?

    Taiwan

    Digital Propaganda: How China Uses Short-Form Videos to Target Taiwan’s Youth | Small Wars Journal by Arizona State University

    Technology

    Samsung delays $44 billion Texas chip fab — sources say completion halted because ‘there are no customers’ | Tom’s Hardware

    Thailand

    One Eye on Asia: Pathida Akkarajindanon – ‘Thai ads can hit you harder than you expect’ | Branding in Asia

    ‘Blood Connect’ – Inspiring Gen Z in Thailand to Value Blood Donation | Branding in Asia

  • June 2025

    June 2025 introduction – thee and me (23) edition

    Welcome to my June 2025 newsletter, this newsletter marks my 23rd issue or as 23 would be called in bingo halls ‘thee and me’.

    Michael Jordan's Chicago Bulls Basketball Jersey

    Basketball legend Michael Jordan wore the number 23 on his jersey when he played for the Chicago Bulls and when he returned to basketball to play for the Washington Wizards.

    At the beginning of the 20th century, 23 and 23Skidoo appeared memetically as short hand for ‘to leave’ or to be asked to leave in American English. There are no satisfactory explanations about its origin.

    It went on to be referenced in American plays, a Popeye cartoon, a William Burroughs story and inspire the name of a post-punk band founded by original international Stüssy Tribe member ‘Alex Baby‘.

    Burroughs inspired the ’23 enigma’ which appeared in new age and alternative literature including The Illuminatus! Trilogy by Robert Shea and Robert Anton Wilson.

    New reader?

    If this is the first newsletter, welcome! You can find my regular writings here and more about me here

    Strategic outcomes

    Things I’ve written.

    • Walsh’s of Mullingar and more things dwelt on multi-generational businesses in Ireland, memetic ideas in architecture and the political act of hacking.
    • Augmented retailing – how machine learning is being used beyond efficiency to actually help customers in a customer-centric approach to customer experience.
    • Living with the Casio GW-9500 Mudman watch. Or, why I am wearing an old school G-Shock when smartwatches can do so much more?

    Books that I have read.

    • I finished Rogue Agent by Andy McDermott. It’s an easy undemanding read, ideal for a holiday. It benefits from good pacing of the plot line and feels like it’s aimed at a British working-class male reader. It feels like it would be a good Amazon Prime or Netflix series if adapted from the novel.

    Things I have been inspired by.

    Walk the house

    Walk the house is an exhibition at the Tate Modern by a Korean artist Do Ho Suh. The exhibition features a number of works that challenge what we think about living spaces and their sense of permanence. There is a traditional Korean house reproduced in charcoal rubbed fine paper, which captures every detail of the building’s exterior.

    There is a tension between the scale and ephemeral nature of the work. The traditional Korean house also contrasted with modern apartment replicas in polyester mesh curtain material and wire supports.

    The material and the extreme fidelity to detail that the artist brings gives them a dream-like quality like reliving a memory.

    The exhibition is on at the Tate Modern until October and I can’t recommend it enough.

    Time for some new ‘Age Thinking’

    There was a moment in 2023 when the IPA Census of the UK advertising industry saw no one reach retirement age in any advertising agency. Anna Sampson was tasked with writing a report about age, systemic barriers and ageism with in the industry.

    This directly impacts concerns around inclusivity, diversity and representation. It’s adversely affecting the work done for clients.

    The Who Live

    I remember listening to a creative director’s challenge in getting a production company to cast old people for a film. The production company was suggesting 40 year-olds, when what required was 70-plus.

    I can also recommend Matthew Knight’s interview with Anna Sampson after the publication of the report.

    What’s working in raising brand awareness?

    WARC published their report What’s working in raising brand awareness, which is instant click bait to strategists. The findings in the report reinforce what we already knew from The Long and the Short of it and Ehrensberg-Bass’ How Brands Grow. It cites Research by Fospha found that brands who allocated at least 5% of their budgets to awareness and consideration saw a 22% higher return on advertising spend. When higher-awareness brands boosted their spend by 10%, they saw a 13% increase in sales.

    AI’s dot com moment?

    Given Mary Meeker‘s heritage in the late 1990s dot com bubble as evangelist rather than analyst – I was instinctively a bit leery of the hockey stick-shaped graphs in her new presentation on AI. The report gives good context to where many of the exponential claims. Like telecoms and the web before it, the presentation is an expression of confidence in progress, not a business model endorsement per se. Look instead at the financial results of major players in quarterly and annual filings.

    Chart of the month. 

    Global podcast advertising growth seems to have matured based on data from WARC.

    Global podcast ad spend growth

    Things I have watched. 

    Bad Day At Blackrock – the film merges film noir with the western. It has a cast dominated by award-winning actors including Spencer Tracy as one-armed veteran with judo skills. Robert Ryan, Ernest Borgnine and Lee Marvin play local yahoos who try and needle a new arrival. The quality of the cast, the setting in the California high desert, a ramshackle western town and the Southern Pacific streamliner train – create an amazing film. Just ten years after the end of the second world war, Bad Day at Blackrock deals with racism against Asians. In my mind, it is John Sturges best film, but always overshadowed by his later works Gunfight at the O.K. Corral, The Magnificent Seven and The Great Escape.

    I first saw Le Doulos (aka The Fingerman) in an arthouse cinema in Liverpool with some art student friends. It was great to watch it again, this time in Blu-Ray. Jean-Pierre Melville directed a classic piece of French New Wave cinema noir. Jean-Paul Belmondo plays Silien, a complicated character whose true place in the story isn’t revealed until the final third of the movie. Belmondo’s role lights up the screen displaying movie star looks and the hardness of a gangster. The plot is carefully doled out like a well-played poker hand with enough twists and turns that kept me on the end of my seat. It’s a masterclass in storytelling.

    Useful tools.

    Pocket is shutting down

    Pocket was a service that was integrated into Firefox by the Mozilla Foundation that allowed the user to bookmark a web a page that was used to save articles and webpages for later. if you’re a Pocket user and looking for an alternative I can recommend Pinboard. I have been using Pinboard for the best part of 15 years, so can vouch for the service.

    The sales pitch.

    I am currently working on a brand and creative strategy engagement at Google’s internal creative agency.

    now taking bookings

    I am now taking bookings for strategic engagements from the start of 2026 – keep me in mind; or discussions on permanent roles. Contact me here.

    More on what I have done here.

    bit.ly_gedstrategy

    The End.

    Ok this is the end of my June 2025 newsletter, I hope to see you all back here again in a month. Be excellent to each other and onward into summer.

    Don’t forget to share if you found it useful, interesting or insightful.

    Get in touch 

  • Living with the Casio GW-9500 Mudman G-Shock

    The Casio GW-9500 Mudman isn’t my first G-Shock by a long-shot. I thought it would make a bit of sense explaining what it’s like to live with and why I wear it at a time when the world is becoming more connected and documented.

    Casio GW-9500 Mudman

    My relationship with the Casio G-Shock started with my time scuba diving. At school my friend Neil had a Casio DW-100, which was a pre-G-Shock digital dive watch, only available in the Japan and the US at the time.

    I was introduced to diving when working in my second job out of school by a colleague. I started using an old DW-5500 attached by an Animal velcro strap to my buoyancy compensator of my dive kit, that was gifted to me by a friend. It served as a back-up timer to my dive watch. I couldn’t afford a dive computer. At the time I had a friend who worked in a dive shop and my lessons were done by former military divers. I probably couldn’t afford similar equipment now if I decided to return to driving.

    I also wouldn’t be doing the kind of dives we did back then thanks to the governing bodies de-risking the sport to the point of boredom, that’s a subject for another post.

    Why do I wear a GW-9500 now?

    It makes sense to tell a little bit around why I wear G-Shocks. I want an accurate watch (who doesn’t?). I want a dependable watch (again, probably a hygiene factor for most people). G-Shock offers robustness that 30 years ago would have come from fine Swiss or Japanese engineering – but at a much lower price point. Although the price point for G-Shocks has been steadily increasing.

    The GW-9500, alongside other G-Shocks is what watch people would call a ‘beater’. It will take whatever life throws at it, from colliding into door handles, being dropped, to its water resistance – you don’t have to worry about it.

    G-Shocks are the grey man of watches, despite some models being colourful – they are ubiquitous on any street from London to Manilla. They blend in with the crowd and are less likely to draw attention. This makes them the ideal ‘London watch‘.

    The Apple Watch is closing in on this status in London now, but requires regular charging and is also more fragile than your average G-Shock.

    I work in a creative role, my usual work outfit consists of:

    • T-shirts
    • Flannel shirts, sweatshirts or fleece quarter-zips
    • Jeans or climbing pants
    • Suede hiking boots or trainers

    All of which make the G-Shock an ideal accessory for my form-follows-function wardrobe.

    Industrial design of the GW-9500

    The design of the GW-9500 is based on form following function. The buttons are designed so that they can be pushed with gloves, but still protected from accidental use. The ‘armouring’ helps protect the watch screen.

    Casio worked out a lot of these lessons with the early Casio G-Shock Mudman and Rangeman watches. These models in turn borrowed the learnings of even earlier G-Shock models. G-Central did a good job at teasing out all the G-Shock family tree that led up to the GW-9500 – the link is at the bottom of the article.

    The feel of the industrial design evokes the product design in Japanese anime like Ghost In The Shell or Evangelion – where things are over-designed. That has a certain appeal for me.

    Materials

    One of the biggest steps forward with the GW-9500 is the materials that the watch is made from. The movement and glass is held in a carbon fibre composite case. In my other G-Shock watches, this core case is made of plastic, stainless steel or titanium. This is one reason why the GW-9500 is very noticeably lighter than my other models. It’s also noticeably thinner, yet still offers the same protection.

    Casio also has one eye on sustainability, with the watch strap being made of plastic material made from biomass rather than oil based plastic. The plastic is tough but not as supple as the polyurethane straps on cheaper G-Shocks. This bio-plastic strap isn’t as comfortable to wear and doesn’t break in over time. Ideally if I had the option, I would switch the strap out for adaptors and a NATO strap instead, even though it would ruin the aesthetic. After four decades, Casio could still learn a lot from Seiko’s polyurethane dive watch straps.

    Connectivity

    I have mechanical watches, an Apple Watch Ultra and my range of G-Shocks including the GW-9500 sit somewhere in between these two technological extremes.

    The GW-9500 syncs its time via a series of atomic clocks that broadcast around the world. It is aware of its surroundings thanks to its digital compass, altimeter, barometer and temperature. All of this isn’t new technology,

    A compass is surprisingly handy even in today’s age. The enemy of satellite navigation is tall buildings. They increase the amount of time that GPS takes to lock on and you end up with less precise positioning. A compass doesn’t have that problem allowing you to orient yourself.

    Casio seems to have raided the parts bin of its ProTek series of watches. It doesn’t have Bluetooth, wi-fi or connect to a phone app – which means that obsolescence is less of a concern.

    Power comes from on face solar panels that keep the watch battery topped up, rather than relying on a cradle like smartwatches.

    Having a watch that just tells the time and has a timer or two for cooking allows me to disconnect from the always-on connected world of the smartwatch and smartphone.

    Display

    The display on the GW-9500 had a large screen that unlike its G-Shock peers doesn’t make an efficient use of the real estate. That approach has benefits, the sparce screen design and large numerals provide a very glanceable display.

    It is well illuminated by a while LED that covers the whole of the display. The light is carefully balanced between bright enough to be clearly legible, and dull enough to not ruin your night vision.

    Software

    One of the benefits of getting a G-Shock over the years is that you feel right at home, for the most part, new G-Shock watches like the GW-9500 operated like older G-Shock models. The exception to this is when Casio tries to become a connected smartwatch as that part of the market is still in flux.

    However the legacy software model requires a degree of patience in comparison to modern phone apps. The GW-9500 like all legacy G-Shocks uses what’s known as a modal approach. You want to set something you go into the set mode and then cycle through to the feature that you want to change. If you don’t get it write, then you have to cycle through the different functions and start again.

    g-shock modal nature

    I grew up setting my parents video cassette recorder and answering machine so the experience isn’t that alien to me. The Hemingway Editor app also takes this approach with two modes: ‘write’ and ‘edit’ which works well with my text creation process.

    As a watch experience, it works perfectly well, and once you have done it a few times you can use 80 percent of any legacy G-Shock watch without consulting the instructions – which still come in a satisfyingly thick paper book about the size of a box of matches.

    Are there things that I would like improved? Yes, absolutely. A bugbear of mine, working with other people around the world is the different time zone function. A feature it shares with ChatGPT at the time of writing is that the GW-9500 doesn’t allow for countries which have daylight savings times changing in time difference during spring and summer. So I have ended up calling Asian colleagues an hour early by accident.

    Is the GW-9500 a keeper?

    The Casio Mudman GW-9500 has its faults, such as comfort, when worn for a prolonged time and the time-zone issue. But those are minor compared to its benefits.

    More information

    History of the G-Shock Mudmaster and Mudman series of mud-resistant watches | G-Central