Category: design | 設計 | 예술과 디자인 | デザイン

Design was something that was important to me from the start of this blog, over different incarnations of the blog, I featured interesting design related news. Design is defined as a plan or drawing produced to show the look and function or workings of a building, garment, interfaces or other object before it is made.

But none of the definition really talks about what design really is in the way that Dieter Rams principles of good design do. His principles are:

  1. It is innovative
  2. It makes a product useful
  3. It is aesthetic
  4. It makes a product understandable
  5. It is unobtrusive
  6. It is honest
  7. It is long-lasting
  8. It is thorough down to the last detail
  9. It is environmentally-friendly – it can and must maintain its contribution towards protecting and sustaining the environment.
  10. It is as little design as possible

Bitcoin isn’t long lasting as a network, which is why people found the need to fork the blockchain and build other cryptocurrencies.

Bitcoin uses 91 terawatts of energy annually or about the entire energy consumption of Finland.

The Bitcoin network relies on thousands of miners running energy intensive machines 24/7 to verify and add transactions to the blockchain. This system is known as “proof-of-work.” Bitcoin’s energy usage depends on how many miners are operating on its network at any given time. – So Bitcoin is environmentally unfriendly by design.

On the other hand, Apple products, which are often claimed to be also influenced by Dieter Rams also fail his principles. They aren’t necessarily environmentally friendly as some like AirPods are impossible to repair or recycle.

  • The future is divergence

    The future of divergence has been bubbling along for a while. I was chatting to my friend Ian over lunch putting the technological world to right over the hour or so that we had. That coalesced some of the ideas that I have been thinking about for a while and posted about in fragments on this blog at different times and has coalesced in this post: the future is divergence.

    So what about the future is divergence?

    I’d like to think of it as an executive summary for the attention deficit disorder generation who have been brought up on MTV, online instant gratification and the shallow intellectual depths of strategy by PowerPoint presentation.  I guess if I was going for accuracy rather than a snappy headline it would be something like: the future of consumer electronics is likely to be context-dependent divergence rather than the convergence strategies that they have pursued: mostly unsuccessfully.

    Why?

    First of all let’s think about convergence the way it is manifested currently. For the past decade and a half we’ve seen the internet pervade more aspects of everyday life. It is handy to have the same network protocols being used connecting everything together, its what happens when they are connected is what matters.

    If we look at different devices we can see a an evolution of products until one fires the imagination and things kick off. For instance mobile email went through a number of iterations before coming a ubiquitous consumer product. Mobile email started in the mid-1980s with the Ericsson Mobitex network which allowed for two-way paging across a reliable narrowband digital data network. it is still used for breakdown services in the UK and by emergency services in North America. Research In Motion (RIM) made its first BlackBerry handset for the Mobitex network in the late-1990s

    It took another two decades for mobile email to become ubiquitous. I have been using mobile email since 2002, firstly on a Nokia 6600 and currently on an  Apple iPhone. But what has happened is that I have two mobile devices. My phone which is a Samsung feature phone which does my calls and has a week long battery life and my iPhone which handles,  text stuff like email, my calendar and address book. My usage hasn’t converged into one device as the iPhone’s battery life and call quality isn’t good enough.

    Mobile email hasn’t made me give up my desktop email either, I prefer to do long form emails on my laptop at home simply because the writing experience on the iPhone is inferior. Instead of convergence this is an exhibit of divergent devices based on user context.

    I suspect that the phone as a phone factor maybe around for a good while yet; particularly when you look at the utility that people find with Apple’s Siri service or the Vertu concierge service; both of which are often simpler to use than an application or firing up a web browser.

    This divergence of context is one of the reasons why I am skeptical about so-called smart televisions. Our homes are filled with screens that delivers content. The mobile phone is most often used in the home within reach of a wired telephone. Tablets are often used to access the internet whilst watching television. There is a reason why this works currently. I can pick up or put down the internet and have an immersive experience on the television screen; the consumer electronics manufacturers hope that I will soon enjoy this not just in high definition but with 4K (the same standard as many digital cinema set-ups).So why would I want this screen with modules telling me about the latest happenings on Facebook or Twitter a la Pop-up Video? It makes absolutely no sense, yet this is the vision that consumer electronics companies and Google want you to buy into.

    Granted in certain circumstances information presentation of this type can be useful; in particular news television a la CNBC, Bloomberg TV and CNN; but most TVs are more likely to be sold on entertainment and sports.

    The thing was consumer electronics manufacturers like Sony had divergence and frittered it away. The Walkman, Discman, Trinitron televisions, Dream Machine alarm clocks, the ES range of hi-fi separates – all were divergent devices based on user context. Digital didn’t change that, it changed the connectedness of devices and convenience of receiving media. Strategists at the major Japanese electronics manufacturers got blinded by the technology rather than how consumers use products – even Steve Jobs got it wrong on occasion. More on Sony here.

  • My Rugged 211 and other books

    I am currently reading My Rugged 211, The Quest, Reamde and New Rules for  The New Economy.

    My Rugged 211 by Minoru Onozato – To be honest with you I am more leafing through this than avidly reading it for reasons that will become apparent. Onozato-san is editor-in-chief of Free&Easy; a Japanese style magazine that has been a driving force since the late 1990s in Japanese style circles. The magazine focuses on European and American work-wear and former fashions. This is one of the reasons why Japan is the home of brands that look to bring authenticity into their clothing from reproduction brands like Buzz Rickson, Iron Heart and Sugarcane to the likes of Neighborhood. It’s this movement that made Sperry Topsiders and Red Wing boots popular again – Hoxton was a johnny-come-lately to these trends.

    In the same way that i-D magazine, Paul Smith, Shawn Stüssy and Vivienne Westwood were held dear by the Japanese fashion industry during the 1980s and early 1990s; Free&Easy shares a similar role in western stylists today. My Rugged 211 is a trip into Onozato-san’s wardrobe: my rugged actually means fashion staples for what Stüssy called Burly Gear. Everything from vintage Ray-Ban glasses and US Air Force service shoes to items from street-wear brands like Tenderloin. A lot of it is the clothing equivalent crate-digging for vinyl record fans. I have been surprised by the amount of Ralph Lauren that he liked.

    Like the fashion items that Onozato-san outlines, My Rugged 211 is easiest ordered from eBay and costs about 60 quid. Why My Rugged 211? Onozato-san isn’t a collector in the conventional sense but a curator. A year only has 365 days in it, so the larger the collection, the less likely it was to be worn. So he alighted on 211 as the cut off number of items. Over time he would refine the collection, when the item count ran over 211, he sold or gave away items that no longer ‘sparked joy’ as Mari Kondo would say.

    The Quest by Daniel Yergin. The Quest is a sequel to his history of the energy sector The Prize which is the de-facto account of the oil and gas industry gracing the bookshelves of pretty much everyone I knew in the industry. The Quest picks up the story from the break up of the Soviet Union onwards. Providing an in-depth view of the events around this helps to explain recent history from before and through 9/11. Its a big dense book and it is compelling but slow-going.

    Energy is linked to world events because it is the glue and the building blocks of our modern world – from the circuit board of my laptop to fueling the air cargo flight that brought my MacBook Pro in from the Foxconn factory in Shenzhen.

    Reamde by Neal Stephenson. Reamde is the latest book by Neal Stephenson – its relatively uncomplicated cyberpunk book more akin of William Gibson’s recent work than Stephenson’s closest work Cryptonomicon. As with most of Stephenson’s other work it pulls in the reader. More on this once I have finished it.

    New Rules for the New Economy by Kevin Kelly. Alongside the Wired reprint pamphlet Encyclopedia of the New Economy by John Browning and Spencer Reiss were probably some of the best books written in the late 1990s about how the interest was going to change things. New Rules for the New Economy is a book that I like to revisit now and again to take stock of things. Part of the reason is that Kelly was smart enough to put in caveats around his discussions of those changes which people tend to forget, like a former American colleague of mine who used to berate anyone whose clients wouldn’t put the budgets into social media as giving into scarcity thinking rather than plenty thinking like it was a demented new age mantra to ward off evil spirits.

    Of course the tone of the book needs to be taken with a pinch of salt; it has a Gilderesque sense of boundless optimism that infused American writing from the end of the cold war until 9/11. It also failed to take account technical issues of network build-out, the limited capacity of wireless spectrum and buffer bloat; or the developing world’s desire to give over legislative powers to the media industry lobbyists and attempt to strangle the ‘net. Regardless of these issues it is a great read, and out of all the books, the one that I am making the most progress on. More on books that I have been reading.

  • CES 2012 trends

    Early January means CES 2012 in the tech calendar as the media gives its full attention to the consumer electronics sector. With some 2,600 exhibitors there was a lot of news coming out of the event. But I was more interested in some of the more macro trends that you could see from the coverage and hear from friends that attended the event. Here’s my three big things:

    Size zero design

    Size zero design – Motorola was responsible for move towards size zero design with its original SLVR and RAZR feature phone designs and Apple has turned it into a must-have design feature across both smartphones and computers. It was only natural that up and coming young Turks like Huawei with their Ascend P1 smartphone should attempt to demonstrate their technical prowess and superiority with the current thinnest phone.
    Huawei-Ascend P1-smartphones
    I also found it interesting that Fast Company wrote an article pointing out the design rabbit hole that size zero design is for device manufacturers and consumers. Pretty good, and only almost two years after this blog (^.^)

    Austerity designs

    Austerity designs – a general observation from a couple of the people I knew had gone to CES 2012 was that manufacturers generally had a lower average ticket price on the items that they were displaying. In the past manufacturers would bring different ranges into different markets, for instance Sony would bring higher end hi-fi products into France and Germany that they wouldn’t bring into the UK. There was less aspirationly priced items than in previous years, probably as manufacturers look to deal with the current economic climate. CES products are not only about drumming sales for the coming year, but also setting the tone for a next few years ahead. This pricing strategy indicates that many of the manufacturers probably aren’t expecting a huge economic bounce back in the West.

    Smart everything

    Smart everything – one of the things that struck me about CES 2012 is the way that technology was been shoehorned into every facet of life  from the car, to the wall thermostat and the wall plug. The only thing is I am not convinced that the electronics will last as long as the useful life of the car or the electro-mechanical Honeywell wall thermostat that would have been used previously. This phenomenon has become its own meme: the internet of (shit) things. Secondly do you really want your home heating or your car dashboard to need rebooting every so often so that it keeps working? I have even heard of the volume disappearing on Sony TVs until they they were updated

  • Product design stalemate?

    Kurt Anderson wrote an essay in Vanity Fair where he argued that product design in everything from fashion to homewares has stood still over the past two decades. It was an interesting that got me thinking about hypothetical reasons why his theory maybe true.
    Why hasn't design changed
    There were a number of possible factors that I came up with:

    Design – product design education has gone global – design professionals now know more about product design than they ever have done before. You now have product designers who can access the same influences from all over the world from the same place. The design computerised tools haven’t changed radically from the early 1990s but they have become more pervasive. Product design and culture are inextricably linked and culture as we previously knew it has been disrupted.

    Culture – The structure of culture has changed. Where the mass-media, publishers like Taschen and (often hard-to-get) style magazines or fanzines were the arbitors of the latest tribe, high and low culture trends, now Google is likely to turn up images and blogs about what whatever you want. This has meant that fashion is no longer linear in its timeline, but massively parallel: from cosplay and rockabilly  to ‘rugged’ style – fashion sensibilities resonates around the world in a self-sustaining loop with more power than previously.

    The pressures on culture have also changed; in the west there is no longer a sense that progress is inevitable. Even up to the 1990s with the Hubble space telescope and the Channel tunnel; big exciting things were being done and aspects of technology were interesting or exciting. You still have this; only its in China, Brazil and India. Environmental concerns and a wider anti-science movement that has gained momentum have squeezed the joy out of progress.

    Societal change – seems on some levels to be going at an ever faster pace, which means that culture values things like authenticity, by looking to simpler times in the near past. Authenticity comes from:

    • Simplicity
    • Heritage
    • Esoterism
    • Quality

    Globalisation – Autenticity can also be seen to be a backlash against the tyranny of choice that globalsiation has provided. Retailers in the west have created giant sheds to handle their massively expanded but similar product lines. This has promoted a homogeneity in many product lines and product design in those product categories. It has also promoted a throwaway culture: H&M clothing for instance – which is at odds with environmental concerns, particularly when you think about what goes into growing cotton. On the plus side it has also created opportunities for mass bespoke manufacture – supporting various subcultures through ecommerce and better logistics.

    Marketing – finally marketing has changed from being intuitative and demand-driven to being much more data and insights driven in nature and this has affected the product development process with every aspect of it undergoing scrutiny. The key challenge is that often people don’t really know that they want, but the space for vision is now lacking.

    You can find more design related content here.

  • Lean web development + more

    This is more of a wish list of what changes I’d like to see in technology and related areas in the next 12 months. This is based around a number of concepts, a few of which are lean web development, security, SSD pricing, better product design and service breakouts.

    Lean Web Development

    Lean web development. This have gotten ridiculous when the average size of a web page is now 1MB. It adversely affects page load times and assumes that bandwidth for the end audience is limitless, which is a fallacy when you have mobile broadband caps and telecoms providers looking to meter broadband use moving forwards. Lean web development recognises that wireless and wired networks don’t provide the kind of limitless low latency broadband technologists assume exists. It might be about turning the approach to web development on its head and developing for mobile devices first and then adding on content or features depending on the device rather than trying to hyper-mile existing web technologies.

    Security

    A more secure web. At the base level an increased awareness of security: why do companies store credit card details or personal information in unencrypted files? At an architectural level:

    • Re-secured DNS and SSL certificates
    • Secure VPNs over IP v.6 networks
    • Effective IP address and system configuration masking to protect from privacy intrusions and badly executed behavioural advertising

    SSD price decrease

    The price of solid state drives (SSDs) to fall so that they can be used on my MacBook Pro as the primary storage drive for my life. At the moment whilst devices like the MacBook Air are attractive. they don’t have enough storage capacity and act as an adjunct or special purpose personal computing device. At the present time that just isn’t possible. Cloud is interesting as an idea, but the reality of networks doesn’t make it as practical as people seem to think.

    Design

    An increased appreciation of ergonomics in device design. In the mid-90s I had an Apple PowerBook which came with legs that flipped around to angle the keyboard at an optimal angle for typing. My current MacBook Pro doesn’t have any kind of similar feature. My iPhone feels too wide in my hand as a phone and my iPad is awkward to hold. And I haven’t even started into a rant over the pictures under class interface and soft keyboard of the device with no haptic feedback.  Part of this is down to a size-zero aesthetic design obsession and interface designers per-occupation with the Tom Cruise film Minority Report – but its making designs that are not particularly human-friendly and leading to poorer product performance.

    A move away from general purpose technology hardware and smartphones to focused designs. Convergence has been a watchword in hardware and software design. A less positive spin on this is bloatware. In hardware that has meant personal computers and smartphones. The personal computer is currently being challenged for dominance by tablet devices which only use a fraction of the computing power available. Why is it that Microsoft Word only allows me to write as fast in the latest version for the Mac as Word 5.1 which was released two decades ago? It is ironic that smartphones like the Apple iPhone can do a range of great and trivial tasks, but are quite poor at being a phone. Dropped calls, poor call-quality and a form factor that still feels a bit too wide in my hand as I hold it to my ear – it is a great example of being a jack-of-all-trades but master of none. Whilst a Swiss army knife or Leatherman tool is useful at a pinch, you are still better off doing the job with the right tools if available. With software or digital services space and weight aren’t an issue, yet we have products that have overloaded awkward functionality that leads to a poor user experience. By all means get different things to talk to each other: iftt provides a great template for how that should look; but don’t try and do all of those things on the one user space. 37Signals ethos to become the norm, rather than the exception.

    Service break out

    One of the Chinese services like Sina.com’s Weibo crossing over and giving Twitter a run for its money. Sina.com have kept innovating with their product getting ahead of Twitter and innovating in terms of the user experience. A side benefit of compliance with Chinese government legislation has meant that they seem to do a good job on spam as well.

    Wireless choice

    A clear idea of what on earth is happening with Research in Motion | Intel | Sony in the mobile space and excellent differentiated products to bring some choice back into the wireless world rather than more of the same. The wireless device industry is starting to exhibit some of the dynamics of the PC industry: with ARM and Android being the Intel X86 and Microsoft Windows of the handset world, with Apple doing their own things. Costs are coming down but innovation only seems to look like what Apple does at the present time. There is a reduction on the types of form factor designs and interaction methods.

    Media

    The return of Geek Monthly. This was a US publication that I came across in Hong Kong. It’s publisher filed for Chapter 7 bankruptcy, but it got picked up by a new firm looking to get it back on the road. Hopefully they’ll succeed. This Current TV programme should give you an idea of what to expect: