Category: technology | 技術 | 기술 | テクノロジー

It’s hard to explain to someone who didn’t live through it how transformation technology has been. When I was a child a computer was something mysterious. My Dad has managed to work his way up from the shop floor of the shipyard where he worked and into the planning office.

One evening he broad home some computer paper. I was fascinated by the the way the paper hinged on perforations and had tear off side edges that allowed it to be pulled through the printer with plastic sprockets connecting through holes in the paper.

My Dad used to compile and print off work orders using an ICL mainframe computer that was timeshared by all the shipyards that were part of British Shipbuilders.

I used the paper for years for notes and my childhood drawings. It didn’t make me a computer whiz. I never had a computer when I was at school. My school didn’t have a computer lab. I got to use Windows machines a few times in a regional computer labs. I still use what I learned in Excel spreadsheets now.

My experience with computers started with work and eventually bought my own secondhand Mac. Cut and paste completely changed the way I wrote. I got to use internal email working for Corning and internet connectivity when I went to university. One of my friends had a CompuServe account and I was there when he first met his Mexican wife on an online chatroom, years before Tinder.

Leaving college I set up a Yahoo! email address. I only needed to check my email address once a week, which was fortunate as internet access was expensive. I used to go to Liverpool’s cyber cafe with a friend every Saturday and showed him how to use the internet. I would bring any messages that I needed to send pre-written on a floppy disk that also held my CV.

That is a world away from the technology we enjoy now, where we are enveloped by smartphones and constant connectivity. In some ways the rate of change feels as if it has slowed down compared to the last few decades.

  • 2024 iPad Pro

    In my take on the 2024 iPad Pro I am going to look at things through three lenses and after the initial hot takes have cooled down. These three lenses are:

    • Hardware
    • Semiconductors
    • Advertisement

    Apple and Microsoft both push their most powerful tablets like the 2024 iPad Proas creator tools. However, at the time of writing I have been working alongside creative teams in a prominent ad agency and both the creative and strategic elements of the work we were doing were pulled together using different software, but the same hardware. Apple MacBook Pro computers and large secondary monitors. An illustrator attached a ‘graphics tablet‘ alongside their laptop to provide additional tactile control, just in the same way I am known to use an outboard Kensington trackball for additional fine control in creating presentation charts.

    Where I have seen iPads used:

    • Senior (older executives) replying to emails – I suspect its because the screen is bigger than a smartphone.
    • As a media player device. The iPad is the travel and bedside equivalent of the book and the portable DVD player.
    • As a presentation device. Friends that give a lot of public presentations at conferences and one who works as a university lecturer both use the iPad as device to present from in place of lugging around a laptop.

    In all of these use cases, there isn’t that much to differentiate iPad models and the main limitations are user intent or software-related.

    My parents use an iPad I’ve bought them to keep in touch with me. We started using an iPad as a Skype client over a decade ago. Then iMessage and FaceTime started to make more sense, particularly has they started getting Skype spam. It’s the computing equivalent of a kitchen appliance: largely intuitive and very little can go really wrong – that’s both the iPad’s strength and its weakness.

    Secondly, there is the confusion of the Apple iPad product line-up, which is at odds with the way Apple got its second wind. In Walter Isaacson’s flawed autobiography of Steve Jobs, one of the standout things that the returning CEO did was ruthlessly prune the product line-up.

    He made it into a 2 x 2 grid: professional and consumer, portable and desktop. For most of past number of years, the iPhone has gone down this ‘pro and consumer’ split.

    The iPad line-up is less clear cut to the casual observer:

    • iPad Mini
    • iPad
    • iPad Air
    • iPad Pro

    In addition, there are Apple pencils – a smarter version of the stylus that used to be used prior to capacitive touchscreens became commonplace. Some of these pencils work with some devices, but not others. It’s a similar case, with other Apple accessories like keyboards that double as device covers. All of which means that your hardware accessories need an upgrade too. This is more than just getting a new phone case. It’s more analogous to having to buy a new second monitor or mouse every time you change your computer.

    With all of that out of the way, let’s get into hardware.

    Hardware

    The 2024 iPad Pro launched before the Apple Worldwide Developer Conference, so we had no idea how the device will work together in conjunction with iPadOS 18. Addressing long term criticism of using the iPad is as much about software as it is about hardware.

    The 2024 iPad Pro still doesn’t have a definitive user case, but Apple decided to focus on creativity in their marketing.

    Presumably this is because the main thing to celebrate about the 2024 iPad Pro is increased computing power and creative apps are the most likely to make use of that power. For many ‘non-creative’ use cases, the previous generation of iPad Pro is very over-powered for what it does.

    Some of the choices Apple made with the hardware are interesting. The existing iPad Pro is a thin, lightweight computing device. The 2024 iPad Pro is Apple’s thinnest device ever. This thinness is a clever feat of engineering, but so would be an iPad of the same size, but with more battery capacity. Instead Apple made the device made things a bit thinner device with exactly the same battery life as previous models.

    The iPad Pro uses two screens one behind the other to provide deeper and brighter colours at a resolution that’s extremely high. This provides additional benefits such as avoiding screen burn-in which OLED screens were considered to be vulnerable to.

    The camera has moved from the side to the top of the 2024 iPad Pro in landscape mode. This has necessitated a new arrangement of magnets for attachments, which then drove the need for new accessories including the new Apple pencil pro.

    Semiconductors

    The M4 processor is Apple’s latest silicon design and represents a move on from the current processors in Apple’s Mac range.

    It is made by TSMC on a leading edge 3 nanometre process. This is TSMC’s second-generation process. Having it as the processor in the 2024 iPad Pro, allows Apple and partners to slowly ramp up production and usage of the new processor to match gains in semiconductor chip yields. This will give them the time to iron out any production challenges and resolve any quality issues. Relatively low production volumes would be a good thing, prior to the processor being rolled out more widely.

    Apple seems to be designing the M-series processors in parallel to the A-series processors used in iPhones and iPads in the past. They seem to have them in mind for a wider range of devices.

    Advertisement

    Apple previewed an advertisement to promote the 2024 iPad Pro.

    Crush has been executed with a high degree of craft in the production. It had a lot of negative reactions from celebrities and current Apple customers who saw it in terms of:

    • It being a wider metaphor of what technology was perceived to be doing to creativity. For instance, Hollywood actors and screen-writers are concerned about streaming and the effects of large language models.
    • Destroying real-life artefacts that consumers have attached meaning to. For instance, I use digital music, but also have a physical music collection that not only reflects my taste, but much more. Real-world experiences now provide respite from the digital world.

    With product launches like the iPhone 3, Apple created adverts which were less of a literal metaphor for everything that could be crammed into the device by using show-and-tell.

    Reversing the Crush! ad makes a similar point, but in a less oppressive way.

    And as with everything else in life, there is seldom a time when an idea is truly new. There was an ad done by BBH London which used a crush metaphor to demonstrate all the features in LG’s Renoir phone circa 2008. As this circulated around Apple was perceived as being a copycat.

    Presentation

    Given that Apple events are now largely virtual post-COVID we didn’t have a positive live audience reaction amongst those who ‘got it’ to guide public opinion. Instead it was left on social media ‘contextless’.

    The Apple exhibition centre at the new ‘space ship’ campus, doesn’t seem to be used in the same way that Apple did live events prior to 2020. Apple held small event screenings for journalists in New York and London.

    But was Crush! bad?

    When I first saw it, I thought that it was good from a craft point of view. I was a bit surprised at how dark the lighting was, it felt a little off-key.

    My personal opinion about the concept was that it felt a bit heavy-handed because it was so literal. The creative brief done by a strategist is usually the jumping off point, not the literal creative concept.

    But that doesn’t make it bad advert, it just felt not particularly clever for someone who is probably more media-literate than the average person. I would go as far as to say, it would have been unlikely to win creative advertising awards.

    But I was also aware that my opinion didn’t mean that the ad wouldn’t be effective. Given the 2024 iPad Pro’s role as M4 guinea pig, Apple probably weren’t hoping for barn-storming sales figures and in the grand scheme of things the advert just wasn’t extremely important.

    I was probably as blindsided as Apple was by the depth of feeling expressed in the online reaction.

    TL;DR I don’t know if Crush! really is ‘bad’. Let’s ask some specific questions about different aspects of the ad.

    Am I, or the negative responders the target market?

    Maybe, or maybe not. I don’t have a place in it in my current workflow. I still find that a Mac works as my primary creative technology device. What about if Apple were aiming at college kids and first jobbers? These people wouldn’t come to buying the 2024 iPad Pro with the same brand ‘baggage’ that me and many of the commentators have.

    Working in marketing, the 1984 ad and the Think Different ads were campaigns were classics. Hell, I can remember being a bit of an oddball at college as a Mac user. I helped friends get their secondhand Mac purchases up and running.

    Going to coffee shops or working in the library and seeing a see of laptop lids emblazoned with the Dell, Gateway, Toshiba and H-P logos. If people were a bit quirky they may have a Sony Vaio instead.

    I remember the booes and the hisses in the audience at MacWorld Boston in 1997, when Apple announced its partnership with Microsoft.

    Even when I worked at Yahoo! during the web 2.0 renaissance, Mac users were second-class citizens internally and externally in terms of our product offering.

    In the eyes of young people today Apple was always there, front and centre. The early iPad or iPhone experience as pacifier. The iPhone has must-have teenage smartphone. The Mac at home and maybe an Apple TV box.

    Finally many high performing adverts of the past aimed at young adults have left the mainstream media and tastemakers non-plussed.

    How did the ad test?

    According to anecdotal evidence I have heard from people at IPSOS; in a survey they found that about half the respondents surveyed said they would be interested in finding out more about the 2024 iPad Pro. The younger the respondent, the more likely they were to be interested in the device.

    System 1, tested the ad and found that it performed 1.9 out of a possible maximum score of 5. In System 1 parlance this indicates somewhere between low and modest long term brand growth derived from the advertisement. The average score for US advertisements is 2.3. But over half of ads that were run in the Super Bowl this year scored between 1 and 2. Which would imply that the ad could be improved; but the devil might be in the details as implied by the IPSOS research.

    Is Crush! just a copy cat?

    You can have the best creative director in the world who has seen a lot of advertising, but they might not know all advertising. Secondly, the advertising industry is getting rid of long term professionals. According to the Institute of Practitioners in Advertising no one retired from the industry in 2023, as staff were ‘phased out‘ of the industry way before retirement age. All of which means that there isn’t the historical memory to know if a campaign is sailing close to plagiarism.

    And it isn’t just advertising. Earlier in my career, I got to see former business journalist and newspaper editor Damian McCrystal speak at a breakfast event. One thing stayed with me about his presentation, in which he talked about the financial industry:

    The reasons why we make the same mistakes over-and-over again is because ‘the city’ has a collective institutional memory of about eight years.

    Damien McCrystal

    So we had Northern Rock, Bear Stearns and Lehman Brothers, despite the fact that pretty much every financier I have ever met had read Liar’s Poker by Michael Lewis. This was based on his experiences as a banker navigating the Savings and Loans scandal of the 1980s and 1990s.

    So no, despite the similarity of the LG Renoir advertisement, I don’t think that Crush! was an intentional copy.

    More related content can be found here.

    More information

    Some thoughts about Apple’s new iPads | Ian Betteridge

    The M4 iPad Pros | Daring Fireball

    Brief Thoughts and Observations on Yesterday’s ‘Let Loose’ iPad Keynote | Daring Fireball

    How Apple’s ‘tone deaf’ iPad ad signals a turning point | FT

    Apple’s New iPad Ad Leaves Its Creative Audience Feeling … Flat – The New York Times

    Apple’s new iPad ad has struck a nerve online. Here’s why | AP News

    Commentary: Apple’s tone-deaf iPad ad triggers our darkest AI fears – CNA

    The Fat iPhone, 11 years on: The iPad’s over a decade old and we’re still not sure what it’s for • The Register

    12 things I learned by switching from the 13-inch MacBook Pro to the 12.9-inch iPad Pro | Macworld

  • Car screens and synthesisers

    The current debate over car screens / car as computer design reminded me a lot of the journey that synthesisers have gone through.

    Charging screen

    I went down this train of thought on car screens thanks to a LinkedIn post by Nic Roope, reacting to an article published in Car Design News in praise of push buttons.

    There is a view in car circles that the reliance on screens to mediate so many of the functions of a car can be a bad thing. I can understand it. For enthusiasts driving a car is still a very analogue experience including the haptics of direct steering connectivity and a manual gearbox.

    I would be remiss if I didn’t share the opinion of Doug DeMuro who argued the case for screens in terms of two reasons:

    • Costs. Buttons cost more money and there would be the associated connectors. Modern vehicles offer such a range of controls, that doing them in buttons rather than soft buttons and car screens would be cost and space prohibitive.
    • Technological momentum. DeMuro essentially articulates a position similar to Kevin Kelly’s concept of the technium in his book What Technology Wants. Kelly uses a biological metaphor of progress as an organism or Gaia type metaphor that keeps growing and moving at its own pace. While Kelly has been accused to techno-mysticism, we do know that the development of key technologies like television or the light bulb were happening at the same time in different parts of the world in isolation from each other – there had become a time when they were inevitable.

    the greater, global, massively interconnected system of technology vibrating around us

    Kevin Kelly on the technetium in What Technology Wants

    Colin Chapman versus software engineers.

    DeMuro’s first point is based on the proposition that all this extra control in car screens is a good thing. Do we really need to have car interior mood lighting? And if we do, do we need to have colours that result in night blindness and make the car interior looks like a booth at a bottle service bar in Dubai?

    For some drivers, the answer will be no.

    Different car manufacturers have had different models that do very different things. One of the philosophies articulated most by car enthusiasts is that of Lotus cars founder Colin Chapman “simplify, and add lightness”.

    Chapman’s design ethos was very in-tune with the likes of mid-century thinkers like polymath Buckminster Fuller and those he influenced notably architect Sir Norman Foster.

    Chapman’s world view wasn’t perfect his vehicles were fragile and had quality issues, partly due to his daring use of new materials and techniques influenced by aerospace. It’s also a world away from the Tesla approach, where the vehicle can’t be started up without the screen even as a ‘limp mode’ function.

    Instead the Tesla pickup and car screens are infested with boondoggles including:

    • A video of a fireplace filled with burning logs
    • A game that allows you to break the windows of a virtual CyberTruck
    • Customisable horn sounds including celebrity voices
    • A pre-programmed light show

    Modern car economics.

    Car screens have advanced in tock-step with the move towards an electric car future. A technology transition at the best of times is difficult, but the car industry has other problems that will impact consumer views of vehicles.

    Consumer choice.

    In the 1970s cars cars seldom lasted over a decade, but due to improvements in corrosion treatment and car design that removed water traps the potential life of a car was extended. Given that classic cars are much less damaging to the environment. The average classic emits 563kg of CO2 per year, yet an average passenger car has a 6.8-tonne carbon footprint immediately after production. This means that a new car would need to be run for several years to achieve a similar climate ‘payback’ and older cars can be attractive for consumers, if they meet their needs reliably.

    Vehicle affordability.

    Over the time I have held a driving licence, the secondhand car market went from being the dumping ground for fleet sales to the Alice In Wonderland after effects of the lease agreements that drove new and nearly-new car sales. The financialisation of the car market isn’t without risk and has been considered a possible future risk in the way that consumer finance and home mortgages have been in the past.

    Yamaha DX7II-D

    So what do car touchscreens have to do with synthesisers?

    In order to answer that question, we need to go back in time. Massive steps forward in electronics had inspired research into different ways of creating sounds based on modulation techniques used in radio broadcast signals for decades. In the 1960s digital technology was also moving forward and provided a more stable base for FM synthesis. Stanford University scholars worked with Yamaha technologists to turn FM synthesis into a product.

    The first instrument that it appeared in was the New England Digital Synclavier, who had licensed the technology from Yamaha. The Synclavier, was a couple of racks full of computer storage, a processing unit, cooling and audio interfaces. This was all connected up to a monitor and a keyboard. Over time the Synclavier would evolve into the ancestor of the modern digital audio workstation (DAW) like Apple’s Logic Pro app.

    1983, comes around and Yamaha is finally ready to launch a mainstream product featuring FM synthesis. it also features MIDI, a standard that is still used to control musical instruments (and other studio equipment) remotely. Roland had released a couple of devices that supported the standard.

    But Yamaha’s DX7 proved to be the blockbuster product. At that time electronic music was a niche interest and instrument manufacturers would be very lucky to sell 50,000 units. Yamaha sold over 300,000 units in the first three years of sales over its 7 year life and 10,000s of more devices of the DX and TX families.

    Digital changes the interface

    Analogue synthesisers wer full of switches and dials. This Oberheim synthesiser above, isn’t that different from its analogue predecessors from five decades prior.

    The DX7 was a very different beast, it couldn’t have a dial or button for every parameter, rather like modern car screens with endless settings. So it had a few buttons which changed their function depending on what the synthesiser. A few earlier models had limited sales with a similarly spartan approach, but the DX7 mainstreamed the idea.

    A few things happened that might be instructive for how we now think about car screens:

    • Other synthesiser manufacturers like Roland and Korg copied Yamaha’s approach to interface design. Some of them tried using devices like jog wheels to provide additional intuitive control, in a similar way conceptually to BMW’s iDrive interface for its car screens.
    • Software companies looked to fill the gap to provide a better interface, which eventually begat modern software digital audio workstation applications like Logic Pro. We might see similar developments sold for cars, and this is likely the opportunity that the likes of Apple CarPlay sees. There is consumer demand to support it.
    • Despite the obvious benefit of soft button driven instruments, there still remained a strong demand for analogue controls. Now there is a strong demand for tactile interface controls and old style synthesis. In the car world that would equate to providing car enthusiasts with analogue experiences, while the mainstream goes to Tesla minimalism of the car screen. We can see this in the design of Hyundai’s analogue feeling performance electric cars that try and emulate a manual gear box and Ineos’ switch gear that owes more to aviation than automotive manufacturing.

    You can find similar posts to this here.

    More information

    Average Age of Cars in Great Britain | NimbleFins

    In praise of pushbuttons (and other physical controls) | Car Design News

    Car pollution facts: from production to disposal, what impact do our cars have on the planet? | Auto Express

    MIDI Quest Pro Yamaha DX7 software editor

    Patchbase Yamaha DX7 software editor

  • Mobilizing for monuments & more

    Mobilizing for monuments

    Mobilizing for Monuments is an interesting brand collaboration. Flickr was a natural partner for the the environmental charities due to it being the destination community for serious photographers. Rivian also makes sense, given that they make electric all-wheel drive vehicles – which presumably have a lower carbon footprint.

    The Mobilizing for Monuments road trip film that highlights the benefits of the brands involved as well as the conservation messaging. Rivian gets to showcase its vehicles at a time when Tesla’s Cybertruck has a reputation that’s gone from a must-have vehicle to a dog’s dinner. The thing that I am most curious about Mobilizing for Monuments is where Flickr takes it next? Test

    Ray Kurzweil expands on his idea of The Singularity

    Ray talks about his ideas articulated in The Age of Spiritual Machines: When Computers Exceed Human Intelligence and popularised in The Singularity. He speculates that The Singularity will be in 2045 in terms of what’s technically possible, but not the market forces that are likely to be green light it. I presume that this talk is to coincide with the launch of his book featuring his updated thinking: The Singularity is Nearer.

    Writing with large language models

    This MIT Initiative on the Digital Economy talk is very pertinent given the current debates that copywriters seem to be having around automation and LLMs. Mina Lee takes a social science approach to her investigation to LLMs including an evaluation model.

    Reinvent the model

    Swedish fashion retailer Lindex has looked at diversifying its models across its advertising and marketing materials. It is also re-examining beauty standards and the related pressures that its customers face. This a long term process that they have described as ‘Reinvent the Model‘.

    More related posts can be found here.

    Spotify showcases inspirational ads

    Spotify (at least in the UK) have done a great job supporting strategists and planners with case studies and research reports over the years. This time they have collected a selection of UK-specific campaigns on their platform demonstrating its strengths.

    • Channel 4 Streamland—an in-app experience, which personalised show recommendations for Spotify users based on their listening habits.
    • Hyundai did a video takeover for their campaign to get consumers to pronounce their name authentically.
  • A Hackers Mind by Bruce Schneier

    I eagerly anticipated reading A Hackers Mind, being a long-time follower of Bruce Schneier’s blog. A Hackers Mind caters to the well-informed individual. Schneier commences by defining what constitutes a hacker, delving into the essence of hacking and its widespread prevalence.

    A hackers mind

    Subsequently, Schneier takes us on a journey into a hackers mind, guiding us through fundamental hacks targeting:

    • ATMs (automatic teller machines or cash machines)
    • Casinos
    • Airline frequent flier miles
    • Sports systems
    • Financial networks
    • The legal realm
    • Politics

    Through these examples, Schneier aims to illustrate the parasitic nature of hacks on the systems they target, offering various techniques to impede or render them unfeasible. In doing so, he makes a broader socio-political statement about how the very foundation of the economy and society is continuously ‘hacked’.

    The implication is that power lies in a hacker’s mind being applied to the systems that govern our lives. And that with the right mindset and ‘hack’ the ordinary person can turn the tables on those in power. 

    When this happens it makes great film or television. (A classic example of this would be ITV’s People vs. Post Office which told the story of postmasters combating wrongful prosecutions due to software defects. The reality was that in that particular case, it actually took the media coverage around the TV drama being shown to actually start moving the needle.) 

    Schneier in his book recognises that over time societies have evolved to become more equitable over time. He also attributes late stage capitalism to the hackers mindset, mixed with resources and technical capability in law or finance. The book is designed to wake the public up with a view to them also developing a A Hackers Mind and hacking the system back to equilibrium.

    It’s an interesting light read, but I think VR pioneer and author Jaron Lanier writes better books focusing on the inequities inherent in the intersection of technology, culture and society. A great example of this is his book Who Owns The Future?

    I don’t think Schneier gets close to inspiring his desired outcome with A Hacker’s Mind, but if you want something above the usual airport reading then it gets a thumps up from me, but it won’t be staying on my book shelf for me to re-read it at a later date. For more book reviews and recommendations go here. For recommendations of non-fiction books in particular go here.

  • Six hundred pairs + more stuff

    Six hundred pairs of Nikes in a custom-built house

    The six hundred pairs of Nikes are owned by a Japanese lady who now is head of marketing for Ugg in Japan. Previously she’d spent over 20 years in sales and marketing for Nike. Her house was designed around her shoe collection and the double height ceiling in the room to host the six hundred pairs is worth watching for alone. There are more than six hundred pairs. Some of the stories about the six hundred pairs of shoes are fascinating such as how Nike Air Max 95s were responsible for thefts and muggings in Japan.

    Tom Ford

    Everyone needs a Tom Ford in their life. From personal life hacks to interior design and grooming all in the space of a few minutes. This sounds as if the interview as done around about the time that Ford was bowing out of his fashion and beauty businesses.

    Gibbs SR toothpaste

    Along with Close Up and Aquafresh; Gibbs SR toothpaste was one of the toothpastes I remember most from childhood. Unilever bundled it eventually into Mentadent and it was quietly taken off the UK market in 2018.

    I didn’t realise that Gibbs SR toothpaste was the first advertisement shown on British television. UK law had changed the previous year allowing for commercial television. The creative behind the ad was Brian Palmer of Young & Rubican (now VML).

    So, I was listening to the Uncensored CEO podcast Jon Evans when he had Les Binet and Sarah Carter on. One of them mentioned that the above ad was tested recently and scored top scores. It might be novelty, but is unlikely to be nostalgia that drove this test score. What’s more interesting it that Y&R managed to get the creative so high performing decades before the kind of tools that we have now.

    Hyper-reality

    Keiichi Matsuda took what Apple would call spatial computing to its logical conclusion in this 7 year old film HYPER-REALITY. There are a number of clever aspects to it. Watch when the device reboots in the supermarket and the glyph wearing criminal who escapes identification by the system.

    In reality, hardware will restrict how useable that these products will be. Which is the reason why the Apple Vision Pro looks so cumbersome. More related content here.

    John Glenn

    Great interview with Mercury and Apollo programme astronaut John Glenn covering different aspects of his experience as an astronaut. We hear how astronauts became so involved in the engineering and safety aspects of the Mercury and Apollo programmes.